Super Hexagon is a minimal action game created by Terry Cavanagh, with the music by Chipzel. Ascend to the highest level, the greatest of all shapes, the perfect six sided hexagon.
IGF 2013 Finalist! Excellence in Design category.
How to play Super Hexagon?
The goal of Super Hexagon is to control a small triangle which circles around a central hexagon (which occasionally collapses into a pentagon or square) attempting to avoid contact with incoming "walls". The game has six difficulties, a set of 'normal' modes - Hexagon, Hexagoner, and Hexagonest, and a set of 'Hyper' versions of these which are unlocked upon surviving for 60 seconds or more on the normal modes. Every attempt on any given difficulty is timed, with the best survival time being saved separately for each level as a high score. The timer resets upon 'death' (collision with a wall).
Wall locations are different for each mode, and ordered randomly on each attempt, forcing the player to learn how to navigate each set of wall locations rather than the level as a whole. Hyper modes of their respective difficulties contain the same set of wall locations, but they appear faster than previously encountered.
Completion of the game is awarded to the player when 60 seconds have been survived on every difficulty.
The game is set to music that matches the rhythm of the game.
Instructions to Play:
Press left and right to rotate. Space to start